Top: Position of the text from the top in pixels.Left: Position of the text from the left corner in pixels.This section allows you to customize a loading bar, text and image for the Flash 8 output.Įnabled: Select to create loading screen. This tab only appears when Flash 8 has been selected as the Output Format. By default, the movie will be saved to the same directory as the image series. Choose Open to select a different destination for the output. Output File: This displays the name and path of the file when outputted. When selected, the Skin/Controller will change to adopt the Flash 8 Skin. Flash 8: Select to output the movie in Flash 8.100 = Opaque.Īnchor: Click on a square in the grid to determine where the controller is anchored within the window.įormat: Choose which Flash format to output. Any skins you create will also show up in this list (assuming they stored in the Skins folder.)Įdit: Click this to open the Skin Editor.įile: Click this to find and open a skin file.įor Flash 8 (Select, Flash 8, below in the Output section.):Įxternal Controller: Choose an external controller (SWF) from the list.Īlpha: Adjust the controller’s transparency. When enabled, image distortion is reduced when scaled either via the window or zoom. When not selected, clicking and dragging will rotate the movie while zoomed in. Auto move mode: When selected, clicking and dragging the movie when zoomed in moves it like a flat image – no rotation occurs.Move: Interaction of the object movie when zoomed in. This means the movie can be zoomed in to two times it’s default zoom. A default zoom of 1 means the image will be at its original zoom level (or have no zoom). A negative number (-1.00) will rotate the movie counterclockwise.ĭelay: The time it takes for the movie to begin to rotate (in seconds) again after it has been manually moved or stopped by the user.Įnable zoom: Select to allow zooming of the object movie.ĭefault: The initial zoom level. Speed: The speed at which the movie will rotate. Rotate Once: The movie will do one full rotation after downloading.Ping-Pong: The movie will rotate back and forth from the first and last images.Rotate: The movie will fully rotate through all images.However, pressing a rotate/auto rotate button will allow the movie to rotate. Off: Select this option when you wish to not have your movie automatically play.Vertical: This option will scale the movie while keeping the vertical dimension always in view.Horizontal: This option will scale the movie while keeping the horizontal dimension always in view.Max: The movie will scale to window’s dimensions, maintaining aspect ratio and showing no borders.Min: The movie will scale to the window size while maintaining the aspect ratio by placing borders around the movie when necessary.Image Scaling: How Object2VR scales the Flash element when the window size is a known factor – which is only known when With Window is chosen from Stage Scaling. No Border: The movie will take on the window’s dimensions maintaining the aspect ratio, yet no borders are visible.No border is seen and aspect ratio is not maintained. Exact Fit: The movie will scale to match the size of the movie window.With Window: The movie will maintain its aspect ratio when the movie window’s size changes.Show All: The movie and skin will scale to the window size while maintaining the aspect ratio by placing a border around the movie when necessary.Stage Scaling: Controls how the movie within the flash element is scaled. ◊ NOTE: Frame rate speed depends on the total number of images within the series and the rotation speed set in Auto Play. Keep aspect ratio: Select to ensure that the aspect ratio does not change when adjusting the window size.įrame Rate: The playback frame rate of the movie.Enter the desired size as width x height in pixels. Window Size: This is the size of the movie window. ![]() Repeat previous image: Select to have the image before the empty image repeated.You can see the effects of this compression on an object movie here.Įmpty Images: For projects that have empty images (not be confused with missing images), select this option. A quality setting of 90 is almost lossless, while a quality of 10 will very clearly show artifacts. Image Quality: The overall quality of the image as defined in JPEG images. ◊ NOTE: Because the entire image is stored within the SWF when auto is selected, the file size will be larger.įormat: Select the format of the outputted individual images. Auto will use the necessary size for the current state or window. auto: Select to use the original width of the images. ![]() Image Width: Define the image width of your project in pixels.
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